![]() ![]() One of the worst experiences in this genre, do not recommend it. This is tiring already in the first hour of the game, and you still have to suffer for 4 hours, at least. Well, the gameplay itself is the pinnacle of despondency - just a boring walking simulator, run, and collect something around the area, running away from Slender. In general, not too good, it’s a real problem with lighting, the light scatters like that, neither in real life nor in normal games, as it happens here. Visually, the game looks like your very first Unity work. The game has a very weak plot, full of ambiguity and holes, of all possible languages there is only one - English, which is not good, given that many notes are written extremely illegible. The local "horrors" are rather not frightening, but wildly annoying. Created from whole cloth by an Internet denizen, this. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.Slender: The Arrival takes its name from a relatively new urban legend: the Slender Man. The local "horrors" are It's amazing what a cult status this game, is and how badly Vasho is in it. Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. It's amazing what a cult status this game, is and how badly Vasho is in it.
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